macOS HTML Issues
Chrono Cleavers » Devlog
Unfortunately, I have encountered an issue with playing the game on macOS in any browser. This project is utilizing Godot 4 beta, which is currently facing difficulties with this aspect. For more information about the issue, please refer to the following link: https://github.com/godotengine/godot/issues/70691.
However, don't worry! I will soon release builds for both Windows and Mac with improved performance compared to the HTML demo.
Stay tuned for updates!
/Manu
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Chrono Cleavers
Wreak havoc as a displaced honorable gentleman
Status | In development |
Author | Manu |
Genre | Shooter, Action |
Tags | Dark, horde, Monsters, Roguelike, Roguelite, Time Travel, Top down shooter, Twin Stick Shooter, Zombies |
Languages | English |
More posts
- New defensive powerup avaliableFeb 17, 2023
- Hotfix for Windows versionFeb 14, 2023
- Windows version now avaliable!Feb 13, 2023
- HTML Demo ReleasedFeb 04, 2023
Comments
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Also I have issue on windows, while in Opera it loads in 10 sec in Opera GX it is like 2 minutes.
As it is an Engine related problem, did you considered using other engine for the game? As I know Unreal Engine 4&5 suppots HTML5, also you can easily port to other Target Platforms. The Paper2D system is very good, Also supports 2D lighting with Normal Maps and the Blueprint system makes everything a piece of cake.
I will probably wait until HTML is stable and keep developing the game in Godot 4. Will focus on getting Windows and macOS builds out which run way better anyways. Eventually mobile builds aswell.
Sounds good. Anyway, if you change your mind feel free to contact me. I worked both 3D and 2D games in Unreal Engine, but I think after Godot it could be easy for you.